🔗 The Later Years of Douglas Adams
Long blog post on Starship Titanic video game and its creator.
Long blog post on Starship Titanic video game and its creator.
Part 1 of a potential series. Has interesting links.
Downpour is the best way to make games on your phone. Collage together photos, drawings and text, and then connect them into an interactive story. It's genuinely quick and easy to use — you can make a game before your tea has gone cold.
Once you've made a game with Downpour, what then? You can share it with your friends inside the app, or post the link for anyone to play.
BASIC adventure games
Thousands of Public Domain Game assets!
Crocotile 3D is a tile-based 3d modeling application. A great tool for creating lowpoly models and scenes with pixel-art textures. Select tiles directly from tilesets and place them into a scene to give them a third dimension. Use various tools to edit your tiles and shape your models.
[img[https://www.solarus-games.org/img/homepage-image.webp]]
Solarus is a free and open-source game engine for 2D games, licensed under GPL v3. It is written from scratch in C++ and uses SDL2. Consequently, it is compatible with a large set of platforms. You can explore the source code if you're curious.
The engine itself does not contain any copyrighted code or assets. Thus, Solarus cannot be eligible for a DMCA from anyone, including Nintendo.
[img[https://www.shimmerwitch.space/bitsyTutorialImg/IntroScreen.png]]
Bitsy is a web-based game-making tool on itch.io made by Adam Le Doux, available at https://ledoux.itch.io/bitsy.
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It's a tool that people love so much because of its constraints. The limited colour palettes, tiny pixel canvas and simple mechanics allow for very focused ideas and thoughts in the games that people create in it. Every pixel, word, and colour decision has so much weight, and is capable of conveying so much in the absence of other noise. But, an 8x8 pixel grid gives you 1.8446744 x 1019 possible options for every tile. So how limited is that really?
It's also super easy and satisfying to use, with no need to code anything at all. It's …
Twine is an open-source tool for telling interactive, nonlinear stories.
You don't need to write any code to create a simple story with Twine, but you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you're ready.
Twine publishes directly to HTML, so you can post your work nearly anywhere. Anything you create with it is completely free to use any way you like, including for commercial purposes.
[img[https://www.renpy.org/static/index-logo.png]]
Ren'Py is a visual novel engine – used by thousands of creators from around the world – that helps you use words, images, and sounds to tell interactive stories that run on computers and mobile devices. These can be both visual novels and life simulation games. The easy to learn script language allows anyone to efficiently write large visual novels, while its Python scripting is enough for complex simulation games.