Posts with the tag « game » :

🔗 Emuparadise

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<>Looking for retro video games? You've come to the right place! You will find tons of roms, isos and games here. Download and play them with an emulator or play them right inside your browser window! <<<<

🔗 Pyxel - a retro game engine for Python.

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[img[https://raw.githubusercontent.com/kitao/pyxel/master/pyxel/editor/screenshots/image_tilemap_editor.gif]]

Similar to [[PICO-8]] but in python.

Thanks to its simple specifications inspired by retro gaming consoles, such as only 16 colors can be displayed and only 4 sounds can be played back at the same time, you can feel free to enjoy making pixel art style games.

🔗 Open source, experimental, and tiny tools roundup

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This is a list of small, free, or experimental tools that might be useful in building your game / website / interactive project. Although I’ve included ‘standards’, this list has a focus on artful tools and toys that are as fun to use as they are functional.

The goal of this list is to enable making entirely outside of closed production ecosystems or walled software gardens. <<<

🔗 PICO-8

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[img[https://www.lexaloffle.com/gfx/jelpi_demo.gif]]

PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs. It feels like a regular console, but runs on Windows / Mac / Linux. When you turn it on, the machine greets you with a commandline, a suite of cartridge creation tools, and an online cartridge browser called SPLORE.

🔗 Twine

Twine is an open-source tool for telling interactive, nonlinear stories.

You don't need to write any code to create a simple story with Twine, but you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you're ready.

Twine publishes directly to HTML, so you can post your work nearly anywhere. Anything you create with it is completely free to use any way you like, including for commercial purposes.

🔗 Pixel Art Tutorial from the Creator of Celeste

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[img[https://64.media.tumblr.com/b48321d1a3cd0a1b570dd2f696247353/tumblr_inline_orlo88y0i81qdiwz3_1280.gif]]

Another location for the tutorial: http://saint11.org/blog/pixel-art-tutorials/

Complete Series of ''How to start making pixel art'' by ''Pedro Medeiros'':

[[An absolute beginner’s guide|https://medium.com/pixel-grimoire/how-to-start-making-pixel-art-2d1e31a5ceab]]

[[Cluster sketching and painting|https://medium.com/pixel-grimoire/how-to-start-making-pixel-art-2-bcd705cb04d7]]

[[A basic Aseprite animation|https://medium.com/pixel-grimoire/how-to-start-making-pixel-art-3-c9eb70270fa1]]

[[Anti-Alias and Banding|https://medium.com/pixel-grimoire/how-to-start-making-pixel-art-4-ff4bfcd2d085]]

[[Basic Color Theory|https://medium.com/pixel-grimoire/how-to-start-making-pixel-art-6-a74f562a4056]]

[[Working with lines|https://medium.com/pixel-grimoire/how-to-start-making-pixel-art-7-e504bfa4ddf2]]

[[Saving and Exporting Pixel Art|https://medium.com/pixel-grimoire/how-to-start-making-pixel-art-8-eb218a4637dd]]

🔗 Ren'Py - a visual novel engine

[img[https://www.renpy.org/static/index-logo.png]]

Ren'Py is a visual novel engine – used by thousands of creators from around the world – that helps you use words, images, and sounds to tell interactive stories that run on computers and mobile devices. These can be both visual novels and life simulation games. The easy to learn script language allows anyone to efficiently write large visual novels, while its Python scripting is enough for complex simulation games.